Corsair as of late reported the appearance of its new remote gaming headset, brandishing another skimming headband plan – the HS80 RGB. Being a devotee of the agreeable ski-band plan that contender SteelSeries utilizes, I was very keen on Corsair’s new remote headset for PlayStation 5, PlayStation 4, and PC. As per Corsair, its new excursion offers a tranquil listening experience, and with late contributions from the organization ailing in the solace office, an agreeable remote headset for PlayStation and PC players would readily be gotten. So how does the HS80 RGB look, sound, and “feel”? How about we discover.
The Corsair HS80 RGB remote headset is the organization’s most recent mid-range-to-premium headset (retailing at $149.99/£139.99) which includes every one of the extravagant accessories that you would expect (7.1 encompass sound and so forth) just as a couple of slick stunts of its own. The brand has had a beautiful reliable history as of late for making probably the best PC headsets for gaming – so there’s little discussion that it doesn’t have the foggiest idea what it’s doing.
The Corsair HS80 RGB Wireless headset is by a wide margin the most delightful sounding gaming headset that I’ve at any point had the joy of utilizing – making life surprisingly difficult for even the best earphones. Contrasting the sound nature of these with my momentum ordinary models – the Razer Kraken Tournament Edition and Skullcandy Crushers – and the HS80 RGB Wireless destroy them totally.
That is most likely because of the custom 50mm neodymium drivers and the utilization of Dolby Atmos in the entirety of its magnificence. It didn’t actually appear to issue what I tossed at the Corsair HS80 RGB Wireless gaming headset, everything from flaunting the ambient sound in Sonic Generations, to the seething hellscape of a tainted New York in Prototype, and to rejuvenating Night City in Cyberpunk 2077, everything sounded uncommon.
That is not to count out its ability for music all things considered. I have a heavier taste than a few, however, every tune I went through this headset was heartily recreated and full-bodied. The one thing I saw with uproarious music was that there is somewhat strong drain that I saw in my testing, however nothing excessively offensive or diverting.
All things considered, I tracked down that the headset endured me around 16 hours, and iCue is truly adept at telling you how much life you have left just as having the option to change sound profiles and EQ settings.
It’s a long way from dreadful rate, and I would in general utilize them connected more when at my work area for the somewhat higher recurrence support managed by USB-C instead of the organization’s Slipstream Wireless – which was more than functional, don’t misunderstand me, yet missing marginally in the calm minutes.
As a PS5 headset, while you’re not going to have the option to profit from the genuine 7.1 encompass sound, the Corsair HS80 RGB Wireless headset was a quality supplier of sound, with no littleness or fluff to talk about, you’ll in any case get the advantages of the PS5’s Tempest 3D Audio as that is conceded to any USB-associated headset.
Plan and elements
The new HS80RGB is a blend of Corsair’s exceptional Virtuoso and Void line – it sports the exclusively tuned 50mm high-thickness neodymium sound drivers from the Virtuoso and the more rakish plan of the Void line. What’s more, Corsair has taken the astounding mouthpiece from the Virtuoso and put it on this more reasonable remote headset.
Plan astute, Corsair’s new excursion is very negligible – there aren’t many chimes whistles on this headset. On the left earcup, we discover a force button, gradual volume dial, and a USB-C port for wired use and charging. Appended to the left earphone we’ll likewise track down the flippable mouthpiece that can be flipped up to quiet it.
The HS80 RGB is a gorgeous headset with an exceptional vibe to it because of its new ski-goggle style headband and strong form quality with an aluminum edge and metal pivots.
Along these lines as the organization’s HS75 XB headset for Xbox, the HS80 accompanies a Dolby Atmos permit for PC players, conveying exact spatial sound.
Through Corsair’s ICUE programming on PC, the HS80 offers a lot of customization alternatives, including EQ presets, EQ tuning, mic checking, and choices to redo the RGB lighting that is available in the Corsair logo on each earcup.
I was cheerfully astounded with Corsair moving away from its customary headset plan. As referenced, I’m a major fanatic of SteelSeries’ famous ski-goggle suspension headband because of the solace it offers, and, as it were, the HS80 is a significant agreeable headset. Sadly, however, solace during longer gaming meetings can in any case be improved. Following two hours of utilization, I could feel a reasonable strain on the highest point of my head – a thing I’ve been encountering a great deal recently with the “heavier” headpieces. Those utilizing the HS80 during more limited meetings most presumably will not encounter this, yet I can envision those utilizing this headpiece for work at home, should take it off every so often to keep pressure from developing.
The ear-formed ear cushions, be that as it may, I’m a fanatic of. The velour with adaptive padding truly adds to the headset’s solace, particularly for those wearings glasses.
The battery life of the HS80 has been fairly disappointing for me. Despite the fact that Corsair flaunts that it keeps going 20 hours on a solitary charge, I needed to charge it after around 15 hours with ordinary volume levels. In all actuality, RGB lighting was turned on, however, even with the lighting wound down, 20 hours on a solitary charge gives off an impression of being very “energetic” for this headpiece. As a rule, the battery life of the HS80 is fair and can measure up to that of the Void, yet in this value range, there are more affordable choices that offer more squeeze on a solitary charge.
With regards to sound quality, the HS80 RGB tackles its work. It offers a decent reach and good clearness no matter how you look at it. Sadly, naturally, the bass sounds to some degree “sloppy”. Bass yield can be enhanced PC utilizing Corsair’s ICUE programming, yet even after changes, I feel bass levels ought to be better at a headset in this cost range.
On PC, Corsair’s contribution truly profits by’s Dolby Atmos object-based encompass tech – the spatial sound truly permits clients to pinpoint where a specific sound is coming from, which is immense in addition to in shooters. On PlayStation 5, spatial sound is taken care of by Sony’s own Tempest 3D Audio tech, and the HS80 works really hard of yielding Sony’s item based sound tech, particularly in titles like Astro’s Playroom, Demon’s Souls, and Ghost of Tsushima: Director’s Cut.
The HS80’s receiver merits acclaim for its brilliant amplifier. As currently referenced, it utilizes the equivalent mic as its more expensive sibling, the Virtuoso RGB, and this is only one of the most mind-blowing mics that accompany a gaming headset.
Would I prescribe the HS80 RGB to somebody for a remote gaming headset in the $150 value range? Indeed and no. Corsair’s contribution does a ton of things right, and I like the diverse course the organization has taken with the new ski-band plan. The receiver is effectively truly outstanding available with regards to headset mics. However, the HS80 experiences fairly sloppy bass levels and battery life is disappointing contrasted with the opposition. These issues are effectively eased on PC by tuning the EQ and incidentally utilizing the headset in wired more for charging, yet this isn’t the situation on PlayStation 4/5 where EQ tuning isn’t accessible and wired use isn’t actually a choice because of the restricted scope of the USB link.
Likewise, the HS80 RGB does not have the adaptability that other remote contributions in this value range do offer. All things considered, multiplatform gamers are in an ideal situation with contributions from different brands, including Razer’s new Barracuda X and SteelSeries Arctis 1 Wireless, and Arctis 7P/7X.