ASUS TUF Gaming VG32VQ Gaming Monitor Review

Modern gaming monitors became overly complicated beasts that began to be everything to everyone; from hardcore gamers to precision colorists. This inevitably results in compromises or absurdly high asking prices. this is often why I prefer the ASUS TUF Gaming VG32VQ. This $400 32-inch curved monitor focuses on the essentials and not fancy feature lists or outlandish designs. The VG32VQ is laser-focused on PC gamers and console owners who need a single monitor for his or her gaming.


Size: 31.5-inch
Resolution: 2560 x 1440, 16:9
Panel: VA
Refresh: 144Hz
Response: 1ms
Adaptive Sync: AMD FreeSync
Special Features: ASUS ELMB Sync, GameVisual
MSRP: $420 (£429 / AU$599)

To that end, ASUS has equipped the VG32VQ with only three video inputs: a pair of HDMI 2.0 ports for consoles and a DisplayPort 1.2 for high-speed PC gaming. The monitor also has built-in speakers, but the less said about those the higher . Best to stay with headphones via the built-in headphone jack. The VG32VQ also supports HDR10, a typical more commonly found in TVs than gaming monitors. this suggests your Xbox One/Series X|S and PlayStation 4/5 consoles will recognize the VG32VQ as an HDR capable display—something many HDR monitors fail at.

And albeit the massive 32-incher is curved, at 1800R it’s so slight that it is easy to forget that it is. Viewing angles are great with just a touch of color washout at extreme angles. The stand may be a solid pillar sitting on a polygonal base and while it won’t win any design awards, it certainly keeps the heavy panel securely in situ with no wobble. you’ll adjust the monitor’s height, tilt, and swivel but there is no rotation. the general aesthetic is pretty utilitarian, made up of durable plastics and nary and RGB light in view .

The OSD menu buttons are the most important , chunkiest sort I’ve ever encountered on a monitor. they’re easy to seek out without the standard twiddling with fancier monitors. they’re packed approximate but because of alternating heights, you’ll easily distinguish between them. I’d still prefer they were located on rock bottom bezel which might make them easier to access and particularly for lefthanders.

The OSD menu itself is straightforward to navigate, with the various picture settings and game enhancement features all logically laid out. you’ll also create and save to four personal picture profiles, though i could not find any thanks to assign them to the fast actions related to pressing the menu buttons. that might have saved me the tedium of trying to try to to simple tasks like change brightness or input.

The VG32VQ features a VA panel with a native 1440p resolution. the primary thing I noticed was the contrast and saturation. The 3,000:1 contrast ratio might not sound like much but it’s decent enough, and with 400 nits of max brightness, everything looks punchy and vibrant. an excessive amount of so actually . i would not recommend this monitor for any kind of color-accurate work.

I also couldn’t really calibrate it to urge a color profile that I trusted, but since I enjoy the saturated, contrasty look, I can accept it. Games look visceral but the dark areas of the image suffer losing a good little bit of detail. this will be detrimental in darker-themed games like Remnant Ashes that I have been playing recently. Thankfully, there is a Shadowboost option that works fairly well at brightening the dark spots.

The monitor gives you a variety of picture profiles which it calls GameVisual. These adjust contrast, saturation, and Shadowboost for various genres of content (not just games). I mostly cursed with Cinema mode for gaming which provides the vibrancy without crushing the darks the maximum amount. There’s an sRGB mode which I assume is for professional/productivity work but I wasn’t proud of the color presentation. Annoyingly, you cannot access GameVisual when running HDR on consoles.

But most PC gamers could care less about all that HDR jazz. Refresh and response are kings and while the 144Hz refresh is pretty old-fashioned lately, it works splendidly. Adaptive Sync games run beautifully at higher framerates too. Asus also includes its proprietary Extreme Low Motion Blur or ELMB Sync tech which works in tandem with Adaptive Sync to judiciously remove any blurring. Using the UFO test (, I saw how effective ELMB Sync is at smoothing out blurry images.

Asus TUF Gaming VG32VQ

I tested the VG32VQ with an NVIDIA GeForce RTX 3070 running adaptive sync. Playthroughs of Apex Legends, Fortnite, and Doom Eternal all easily hit 160-190fps with no tearing, stuttering, or ghosting. If you play competitive shooters like Valorant or CS: GO, this monitor won’t allow you to down.

The ASUS TUF Gaming VG32VQ may be a great budget monitor that I’ve enjoyed playing all kinds of PC and Console games on. I certainly don’t recommend this to anyone who must do any work that needs color accuracy. and therefore the lack of USB ports maybe a little bit of a downer, but at $400, it’s rather TUF to seek out a far better 32-inch curved monitor with HDR10 and ELMB Sync.

If this is not quite what you have been trying to find, make certain to see out our guide to the simplest gaming monitors.

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